6. How to define data

Well-designed apps start with a solid understanding of the data they use. In Workmaster, you can easily define, manage, and organize the data your app needs by creating Data Objects. These Data Objects act as the foundation for your app’s data model, enabling you to store and structure various types of information such as text, numbers, images, and more. You can also establish relationships between Data Objects and manage data seamlessly through the Data Editor.

This guide provides an overview of the steps you can take to define your app's data structure:

1. Creating Data Objects:

Data Objects are the core entities of your app's data model. They define the structure for storing information like Customers, Orders, and Products.

For step-by-step instructions on creating Data Objects, refer to the Creating Data Objects section.

2. Adding Fields to Data Objects:

Fields are the individual attributes that make up a Data Object. These could include things like Name, Email, Price, or Date.

To learn how to add fields to a Data Object, visit the Adding Fields to Data Objects section for detailed instructions.

3. Creating Relationships Between Data Objects:

Relationships allow you to link Data Objects together. For example, a Customer can have multiple Orders, or a User may have one Profile.

For detailed steps on how to create relationships between Data Objects, check the Creating Relationships Between Data Objects section.

4. Managing Data with the Data Viewer and Editor:

The Data Viewer and Editor enables you to interact with the data stored in your Data Objects. You can preview, filter, and manually enter data to test your app during development.

To learn how to use the Data Viewer and Editor, refer to the Working with the Data Editor section for guidance.

Video Demonstration and Sample Outputs

To reinforce your understanding of defining data in Workmaster, we highly encourage you to complete Exercise 6: Creating and Linking Data Objects for a CRM.

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